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Mastering Android Game Development with Unity

You're reading from   Mastering Android Game Development with Unity Build high-end Android games with Unity's advanced features

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781783550777
Length 352 pages
Edition 1st Edition
Tools
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Author (1):
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Siddharth Shekar Siddharth Shekar
Author Profile Icon Siddharth Shekar
Siddharth Shekar
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Table of Contents (9) Chapters Close

Preface 1. Introduction to Android Game Development with Unity3D FREE CHAPTER 2. Finishing the Perky Penguin 2D Game 3. Adding Player Character for an Action Fighting Game 4. Enemy Characters with AI 5. Gameplay, UI, and Effects 6. GameScene and SceneFlow 7. Gamestats, Social, IAP, and Ad Integration 8. Sound, Finishing Touches, and Publishing

Adding an enemy character


Just as we dragged the player into the scene, drag theDude character from Assets into the Hierarchy. Rename this character to Enemy in the Hierarchy. This dude will also be red, which we don't want, so we'll create a new material.

Right-click on the Material folder and then select Create | Material. Name the material enemy as Material. Change the color next to Albedo color control from the default to blue.

Now drag and drop the material to the enemy character. Also place and rotate the character so that it is standing opposite to the player character, as shown in the following screenshot:

Also drag the dudeAC Animation Controller to the Controller component in the Animator component for the enemy as well:

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