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Mastering Adobe Animate 2021

You're reading from   Mastering Adobe Animate 2021 Explore professional techniques and best practices to design vivid animations and interactive content

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Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781801074162
Length 404 pages
Edition 1st Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Getting Up-To-Speed
2. Chapter 1: A Brief Introduction to Adobe Animate FREE CHAPTER 3. Chapter 2: Exploring Platform-Specific Considerations 4. Chapter 3: Settling into the User Interface 5. Chapter 4: Publishing and Exporting Creative Content 6. Section 2: Animating with Diverse Techniques
7. Chapter 5: Creating and Manipulating Media Content 8. Chapter 6: Interactive Motion Graphics for the Web 9. Chapter 7: Character Design through Layer Parenting 10. Chapter 8: Animating Poses with IK Armatures 11. Chapter 9: Working with the Camera and Layer Depth 12. Section 3: Exploring Additional Platforms
13. Chapter 10: Developing Web-Based Games 14. Chapter 11: Producing Virtual Reality Content for WebGL 15. Chapter 12: Building Apps for Desktop and Mobile 16. Chapter 13: Extending Adobe Animate 17. Other Books You May Enjoy

Understanding ActionScript 3.0 Documents

It makes sense to first explore what was at one time the single target platform supported by Animate for most of its existence: Flash Player and the .swf file format. Since Flash Player is a runtime, it exists to execute a packaged set of assets and data in order to run a program. The .swf file format is basically a compressed little bundle of creative assets and code that Animate can publish for this purpose.

Note

ActionScript 3.0 used to be used to produce all sorts of rich, interactive content. With the deprecation of Flash Player in the web browser, however, the role of .swf has become more focused.

There is a bit of confusion around the naming of this document type within Animate, as you won't find a document type that targets "Flash Player" or "SWF" but rather "ActionScript 3.0" instead:

Figure 2.5 – The ActionScript 3.0 document type

Newcomers are often confused...

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