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Machine Learning for Streaming Data with Python

You're reading from   Machine Learning for Streaming Data with Python Rapidly build practical online machine learning solutions using River and other top key frameworks

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Product type Paperback
Published in Jul 2022
Publisher Packt
ISBN-13 9781803248363
Length 258 pages
Edition 1st Edition
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Author (1):
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Joos Korstanje Joos Korstanje
Author Profile Icon Joos Korstanje
Joos Korstanje
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Table of Contents (17) Chapters Close

Preface 1. Part 1: Introduction and Core Concepts of Streaming Data
2. Chapter 1: An Introduction to Streaming Data FREE CHAPTER 3. Chapter 2: Architectures for Streaming and Real-Time Machine Learning 4. Chapter 3: Data Analysis on Streaming Data 5. Part 2: Exploring Use Cases for Data Streaming
6. Chapter 4: Online Learning with River 7. Chapter 5: Online Anomaly Detection 8. Chapter 6: Online Classification 9. Chapter 7: Online Regression 10. Chapter 8: Reinforcement Learning 11. Part 3: Advanced Concepts and Best Practices around Streaming Data
12. Chapter 9: Drift and Drift Detection 13. Chapter 10: Feature Transformation and Scaling 14. Chapter 11: Catastrophic Forgetting 15. Chapter 12: Conclusion and Best Practices 16. Other Books You May Enjoy

The main steps of a reinforcement learning model

The actions of the agent are the decisions that it can make. This is a limited set of decisions. As you will understand, the agent is just a piece of code, so all its decisions will need to be programmed controls of its own behavior.

If we think of it as a computer game, then you understand that the actions that you as a player can execute are limited by the buttons that you can press on your game console. All of the combinations together still allow for a very wide range of options, but they are limited in some way.

The same is true for our human baby learning to walk. They only have control over their own body, so they would not be able to execute any actions beyond this. This gives a huge number of things that can be done by humans, but still, it is a fixed set of actions.

Making the decisions

Now, as your reinforcement agent is receiving information about its environment (the state), it will need to convert this information...

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