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LiveCode Mobile Development Beginner's Guide

You're reading from   LiveCode Mobile Development Beginner's Guide With this book and your basic programming knowledge, you'll find it easy to use LiveCode to create mobile apps for Android and iOS. A great starting point for taking the app store by storm.

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Product type Paperback
Published in Jul 2012
Publisher Packt
ISBN-13 9781849692489
Length 246 pages
Edition 1st Edition
Languages
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Author (1):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
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Table of Contents (16) Chapters Close

LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. LiveCode Fundamentals 2. Getting Started with LiveCode Mobile FREE CHAPTER 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device Extending LiveCode Pop Quiz Answers Index

Creating your own add-ons


The two main types of add-ons that you might be interested in making are custom controls and external commands and functions (generally referred to as externals).

Custom controls

Custom controls are typically made of a group that holds many standard controls, and with a group script that manages the appearance and interactions of those controls. There is a tutorial on making such a custom control at this page:

http://www.runrev.com/developers/lessons-and-tutorials/tutorials/advanced-custom-controls/

If you intend to go on to make a nice custom palette to make it easy to drag-and-drop your custom controls onto the card window, consider making it DropTools-compatible. You would save yourself a significant amount of time solving the issue that DropTools already solves, and your custom controls would fit in with the other DropTools controls, making the screen less crowded with custom palettes! There is a lot of information on developing DropTools compatible controls at this page:

http://droptools.sonsothunder.com/developer/

Externals

Down the right side of the previously-mentioned "lessons-and-tutorials" page is a long list of tutorials, two of which relate to making externals. Those particular tutorials are intended for developing externals for desktop applications. For developing mobile externals, you should look at this page:

http://www.runrev.com/developers/documentation/externals-sdk/

At the time of writing, this page only covers iOS externals, but there is reason to hope that by the time you are reading this, there will be information on creating Android externals too. The page is quite a long one, and even includes a 17-minute video! The video can be viewed on YouTube too, at this address:

http://www.youtube.com/watch?feature=player_embedded&v=lqduyQkhigg

Creating externals is not trivial. If you have an idea for a useful external, but feel it's beyond your abilities or interest to create yourself, take a look at the mergExt site:

http://mergext.com

Here you can make suggestions or vote for externals that you would like to see created.

If you do feel you can make externals, why not make them available as products? The going rate for these add-ons is in the $30-$100 range - any sales you make will offset your development costs.

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