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Learning C++ by creating games with UE4

You're reading from   Learning C++ by creating games with UE4 Learn C++ programming with a fun, real-world application that allows you to create your own games!

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Product type Paperback
Published in Feb 2015
Publisher
ISBN-13 9781784396572
Length 342 pages
Edition 1st Edition
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Author (1):
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William Sherif William Sherif
Author Profile Icon William Sherif
William Sherif
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Table of Contents (14) Chapters Close

Preface 1. Coding with C++ FREE CHAPTER 2. Variables and Memory 3. If, Else, and Switch 4. Looping 5. Functions and Macros 6. Objects, Classes, and Inheritance 7. Dynamic Memory Allocation 8. Actors and Pawns 9. Templates and Commonly Used Containers 10. Inventory System and Pickup Items 11. Monsters 12. Spell Book Index

Starting from scratch

If you want to start creating a level from scratch, simply click on File and navigate to New Level..., as shown here:

Starting from scratch

You can then select between Default and Empty Level. I think selecting Empty Level is a good idea, for the reasons that are mentioned later.

Starting from scratch

The new level will be completely black in color to start with. Try dragging and dropping some objects from the Content Browser tab again.

This time, I added a resized shapes / box for the ground plane and textured it with moss, a couple of Props / SM_Rocks, Particles / P_Fire, and most importantly, a light source.

Be sure to save your map. Here's a snapshot of my map (how does yours look?):

Starting from scratch

If you want to change the default level that opens when you launch the editor, go to Project Settings | Maps & Modes; then you will see a Game Default Map and Editor Startup Map setting, as shown in the following screenshot:

Starting from scratch

Adding light sources

Note that if your scene appears completely black, it is possible that you forgot...

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