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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Keeping the players in sync


With what we've seen until now, we can log into the game, but that's about it; what we need now is a way to keep the server informed of the player's movement and to give the client the position of all the other players. The following figure shows you how the client and the server will interact:

We will do both these things in one JSON call. We will use it to pass to the server the player's current position as we did before for the username and password. In return, the server will generate a JSON file with the list of all the other players.

{ 
   "players" : [
      {"name": "Alice", "x": 23, "y": 112, "dir": 0, "state": 0},
      {"name": "Bob", "x": 1004, "y": 50, "dir": 2, "state": 1}
   ]
};

Let's first have a look at the server side. There we need to write two queries: the first one to retrieve the list of all players and the second one to update the state of the current player.

Retrieving all the other players

This simply means finding all the entries in the players...

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