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HTML5 Game Development Hotshot

You're reading from   HTML5 Game Development Hotshot Build interactive games with HTML, DOM, and the CreateJS Game library.

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849695466
Length 366 pages
Edition 1st Edition
Languages
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Authors (2):
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Makzan Makzan (Mak Seng Hin) Makzan Makzan (Mak Seng Hin)
Author Profile Icon Makzan Makzan (Mak Seng Hin)
Makzan Makzan (Mak Seng Hin)
Seng Hin Mak Seng Hin Mak
Author Profile Icon Seng Hin Mak
Seng Hin Mak
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Toc

Table of Contents (10) Chapters Close

Preface 1. Building a CSS Quest Game FREE CHAPTER 2. Card Battle! 3. Space Runner 4. Multiply Defense 5. Building an Isometric City Game 6. Space Defenders 7. A Ball-shooting Machine with Physics Engine 8. Creating a Sushi Shop Game with Device Scaling Index

Creating the opponent's card

It is time to prepare for the battle. In this task, we will create the opponent's card.

Prepare for lift off

As usual, we will prepare the interface before adding logic to the game using the following steps:

  1. In the index.html file, append the following opponent's card object after our player's cards:
    <div class="card opponent out">
      <div class="front face">
        <div class="power">100</div>
      </div>
      <div class="back face">back</div>
    </div>
  2. The opponent's card is going in from the left side of the game scene. We define the style of placement and also the out and in classes for the JavaScript to toggle:
    .card.opponent {
      bottom: 250px;
    }
    .card.opponent.out {
      left: -200px;
    }
    .card.opponent.in {
      transition-delay:.8s;
      left: 40px;
    }

Engage thrusters

Let's follow these steps to create the opponent's card:

  1. During the setup inside the gameScene module...
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