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Haxe Game Development Essentials

You're reading from   Haxe Game Development Essentials Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781785289781
Length 188 pages
Edition 1st Edition
Concepts
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Toc

Table of Contents (10) Chapters Close

Preface 1. Getting Started FREE CHAPTER 2. Building a New Game 3. Dealing with Menus and Screen Flow 4. Delving into Animations and Gameplay 5. Adding Sound 6. Working with Configuration Files 7. Deploying to Multiple Platforms 8. What's Next? Index

What you need for this book

The introductory chapter of the book will walk you through getting the tools you need to develop with. However, you will need a computer to develop with. You can develop games with Haxe on Apple OS X, Microsoft Windows, or Linux operating systems.

In order to develop a game for a particular operating system, you will need to have access to a machine with it installed to create playable builds. For example, you need to be using OS X to develop a game targeted at OS X.

For mobile platforms, you can use any operating system to develop Android applications, but you will need a Mac running OS X to develop iOS applications. You will also need an iOS device in order to develop for iOS; this can be an iPhone, iPad, or iPod Touch.

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