Building for mobile devices
Unity is a very powerful tool that solves the most common problems in game development very easily, and one of them is building the game for several target platforms. Now, the Unity part of building our project for such devices is easy to do, but each device has its non-Unity-related nuances when installing development builds. In order to test our AR app, we need to test it directly on the device. So, let’s explore how we can make our app run on Android and iOS, the most common mobile platforms.
Before diving into this topic, it is worth mentioning that the following procedures change a lot over time, so you will need to find the latest instructions on the internet. The Unity Learn portal site (https://learn.unity.com/tutorial/how-to-publish-to-android-2) may be a good alternative in case the instructions in this book fail, but try the steps here first.
In this section, we will examine the following mobile building concepts:
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