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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

Memory Ownership

Memory mismanagement is one of the most common problems in C++ programs. Many of these problems boil down to incorrect assumptions about which part of the code or which entity owns a particular memory. Then, we get memory leaks, accessing unallocated memory, excessive memory use, and other problems that are difficult to debug. Modern C++ has a set of memory ownership idioms that, taken together, allow the programmer to clearly express their design intent when it comes to memory ownership. This, in turn, makes it much easier to write code that correctly allocates, accesses, and deallocates memory.

The following topics are covered in this chapter:

  • What is memory ownership?
  • What are the characteristics of well-designed resource ownership?
  • When and how should we be agnostic about resource ownership?
  • How do we express exclusive memory ownership in C++?
  • How do we express...
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