Exploring the sample assets
The sample files you will be using throughout this book are CC0, public-domain-licensed assets from Quaternius. You can find additional assets in a similar style at http://quaternius.com/assets.html.
Additionally, later chapters also include screenshots of the open, three-dimensional Mannequin from GDQuest, available under an MIT license at https://github.com/GDQuest/godot-3d-mannequin.
Some assets already come in a glTF format, but some might be in .blend
, .fbx
, or some other format. When this happens, it's easy to import the model into Blender and export a glTF file. The next section will guide you through exporting glTF files from Blender.
Exporting from Blender
Blender is a free, three-dimensional content creation tool. You can download Blender from https://www.blender.org/. The following instructions are written for Blender 2.8 but they should work the same in newer versions as well.
If the model you are importing is already a ...