Management usually expects us to be done with building the software they sponsor on a certain date. Actually, they even expect us to be done within a certain budget as well, but let’s not complicate things here.
Aside from the fact that I have never seen “done” software in my career as a software engineer, to be “done” by a certain date usually implies that multiple people have to work in parallel.
You probably know this famous conclusion from “The Mythical Man-Month,” even if you haven’t read the book: Adding manpower to a late software project makes it later.
This also holds true, to a degree, in software projects that are not (yet) late. You cannot expect a large group of 50 developers to be 5 times faster than a smaller team of 10 developers. If they’re working on a very large application where they can split up into sub-teams and work on separate parts of the software, it may work, but in most contexts, they will step on each other’s feet.
But on a healthy scale, we can certainly expect to be faster with more people on the project. And management is right to expect that of us.
To meet this expectation, our architecture must support parallel work. This is not easy. And a layered architecture doesn’t really help us here.
Imagine we’re adding a new use case to our application. We have three developers available. One can add the needed features to the web layer, one to the domain layer, and the third to the persistence layer, right?
Well, it usually doesn’t work that way in a layered architecture. Since everything builds on top of the persistence layer, the persistence layer must be developed first. Then comes the domain layer and finally the web layer. So only one developer can work on the feature at a time!
“Ah, but the developers can define interfaces first,” you say, “and then each developer can work against these interfaces without having to wait for the actual implementation.”
Sure, this is possible, but only if we haven’t mixed our domain and persistence logic as discussed previously, blocking us from working on each aspect separately.
If we have broad services in our code base, it may even be hard to work on different features in parallel. Working on different use cases will cause the same service to be edited in parallel, which leads to merge conflicts and potentially regressions.