Technical requirements
Unlike the other chapters, instead of a Finish
folder with individual assets, we’ll give you the finished Godot project with all the scenes and scripts set up. Nevertheless, we would like you to practice but focus solely on the topics presented in this chapter. Thus, we suggest you start with a clean slate, import the sound files from the Start
folder, and follow along. Following tradition, the necessary resources can be found in this book’s GitHub repository: https://github.com/PacktPublishing/Game-Development-with-Blender-and-Godot.