Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Embedded Linux Development using Yocto Projects

You're reading from   Embedded Linux Development using Yocto Projects Learn to leverage the power of Yocto Project to build efficient Linux-based products

Arrow left icon
Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788470469
Length 162 pages
Edition 2nd Edition
Tools
Arrow right icon
Authors (2):
Arrow left icon
Otavio Salvador Otavio Salvador
Author Profile Icon Otavio Salvador
Otavio Salvador
Daiane Angolini Daiane Angolini
Author Profile Icon Daiane Angolini
Daiane Angolini
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Meeting the Yocto Project FREE CHAPTER 2. Baking Our Poky-Based System 3. Using Toaster to Bake an Image 4. Grasping the BitBake Tool 5. Detailing the Temporary Build Directory 6. Assimilating Packaging Support 7. Diving into BitBake Metadata 8. Developing with the Yocto Project 9. Debugging with the Yocto Project 10. Exploring External Layers 11. Creating Custom Layers 12. Customizing Existing Recipes 13. Achieving GPL Compliance 14. Booting Our Custom Embedded Linux

Diving into BitBake Metadata

At this point, we know how to generate images and packages, as well as how to use package feeds - basically everything we must know for simple usage of Poky. Hereafter, we will learn how to control the behavior of Poky to accomplish our goals and achieve maximum benefit from the Yocto Project as a whole.

In this chapter, we will enhance our understanding of the BitBake metadata syntax. We will learn to use the append, prepend, and remove operators to alter content from variables, variable expansions, and so on. These are the key concepts we can use to make our own recipes and customizations that we will learn about in Chapter 10, Exploring External Layers, Chapter 11, Creating Custom Layers, and Chapter 12, Customizing Existing Recipes.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime