Technical requirements
For this chapter, you will need the following:
- Unreal Engine 5 installed
- Visual Studio 2019 installed
The project for this chapter can be found in the Chapter11
folder of the code bundle for this book, which can be downloaded here: https://github.com/PacktPublishing/Elevating-Game-Experiences-with-Unreal-Engine-5-Second-Edition.
We’ll start this chapter by learning about Blend Spaces before creating the Blend Space asset that you will need to animate the player character.