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Building Minecraft Server Modifications - Second Edition

You're reading from   Building Minecraft Server Modifications - Second Edition Create and customize your very own Minecraft server using Java and the Spigot API

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785883026
Length 158 pages
Edition 2nd Edition
Languages
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (12) Chapters Close

Preface 1. Deploying a Spigot Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the Spigot Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

The essentials of a Bukkit plugin

Each Bukkit plugin requires two specific files. These files are plugin.yml and the main class of the plugin. We will begin by creating the most basic versions of each of these files. All of your future projects will start with the creation of these two files.

The plugin.yml file

We are ready to start programming a Bukkit plugin. The first file that we will create is plugin.yml. This is the file that the Spigot server will read to determine how to load a plugin. Right-click on Source Packages and click on New | Other..., as shown in the following screenshot:

The plugin.yml file

In the window that appears, select Other under Categories. Then, select YAML File under File Types, as shown in the following screenshot, and click on Next:

The plugin.yml file

Set the File Name as plugin, let the name of the folder be src, and click on Finish. Your project's tree structure should now look like in the following screenshot:

The plugin.yml file

The plugin.yml file was created in the default package. This is where it needs to...

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