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Blender 3D Incredible Models

You're reading from   Blender 3D Incredible Models A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801817813
Length 386 pages
Edition 1st Edition
Tools
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Author (1):
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Arijan Belec Arijan Belec
Author Profile Icon Arijan Belec
Arijan Belec
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Introduction to Hard Surface Modeling
2. Chapter 1: Introducing Hard Surface Modeling FREE CHAPTER 3. Part 2: Modeling an Assault Rifle
4. Chapter 2: Creating Basic Shapes for an FN SCAR 5. Chapter 3: Adding More Details with Polygon Modeling and Modifiers 6. Chapter 4: Texturing and Rendering the FN SCAR 7. Part 3: Modeling a Sci-Fi Race Ship
8. Chapter 5: Modeling a Sci-Fi Race Ship 9. Chapter 6: Texture Painting the Sci-Fi Race Ship 10. Part 4: Modeling a T-72 Tank
11. Chapter 7: Modeling the T-72 Tank: Basic Shapes 12. Chapter 8: Modeling the T-72 Tank Hull 13. Chapter 9: Modeling the T-72 Tank Turret 14. Chapter 10: Modeling Tank Tracks 15. Chapter 11: Rigging Tank Tracks 16. Chapter 12: Texturing the Tank 17. Other Books You May Enjoy

Rigging with constraints

In this section, we will use empty objects and constraints to rig the tracks and wheels. In the following steps, we will bind the movement of the tracks to the rotation of an empty sphere using constraints:

  1. Create an empty sphere. To do so, press Shift + A, and find Sphere in the Empty menu.

An empty object is an object that exists but is not visible in renders. It is commonly used as a placeholder, reference, or rigging object.

Figure 11.7 – Empty sphere

  1. Press F2 to rename the object as Sphere:

Figure 11.8 – Renaming

  1. Select the tracks and find the Object Constraint Properties tab. Then, open the Add Object Constraint menu:

Figure 11.9 – Object Constraint

  1. Add a Transformation constraint:

Figure 11.10 – Transformation constraint

This will create a menu in the Object Constraints tab, much like...

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