Summary
In this chapter, you have learned how to create a basic project for visionOS in Xcode, how to use the simulator and previews, how to navigate in 3D space, and how to edit the 3D content associated with it with Reality Kit Composer Pro.
This concludes the book. I hope it has equipped you with a good understanding of SwiftUI, covering its core components, layout system, and data management. Through examples, you’ve learned how to build user interfaces and handle user interactions. As SwiftUI develops, remember to revisit the fundamentals discussed here and explore new features and developments. Keep experimenting to refine your skills and adapt to the progress of app development. I hope to have given you inspiration for your continued growth.