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XR Development with Unity

You're reading from   XR Development with Unity A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805128120
Length 284 pages
Edition 1st Edition
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Authors (2):
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Anna Braun Anna Braun
Author Profile Icon Anna Braun
Anna Braun
Raffael Rizzo Raffael Rizzo
Author Profile Icon Raffael Rizzo
Raffael Rizzo
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Table of Contents (15) Chapters Close

Preface 1. Part 1 – Understanding the Basics of XR and Unity
2. Chapter 1: Introduction to XR and Unity FREE CHAPTER 3. Chapter 2: The Unity Editor and Scene Creation 4. Part 2 – Interactive XR Applications with Custom Logic, Animations, Physics, Sound, and Visual Effects
5. Chapter 3: VR Development in Unity 6. Chapter 4: AR Development in Unity 7. Chapter 5: Building Interactive VR Experiences 8. Chapter 6: Building Interactive AR Experiences 9. Chapter 7: Adding Sound and Visual Effects 10. Part 3 – Advanced XR Techniques: Hand-Tracking, Gaze-Tracking, and Multiplayer Capabilities
11. Chapter 8: Building Advanced XR Techniques 12. Chapter 9: Best Practices and Future Trends in XR Development 13. Index 14. Other Books You May Enjoy

Interacting with objects in XR experiences via eye- or head-tracking

In this section, you will not only learn about eye-tracking itself and how it can enrich your XR experience, but you will also implement eye-tracking functionalities to your XR experiences, regardless of whether your VR headset supports eye-tracking or not.

Understanding eye-tracking and potential use cases

From reading a person’s intent to enhancing digital interactions, eye-tracking technology is revolutionizing how technologies of all kinds perceive and interpret human behavior.

The eyes are often dubbed the “windows to the soul” due to their ability to express and convey emotions, intent, and attention. Biologically speaking, several key aspects of the eyes play into this:

  • Pupil dilation: Often a subconscious response, the pupils can dilate or contract based on emotional states, levels of attention, or reactions to stimuli. For instance, someone’s pupils might dilate...
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