Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

Arrow left icon
Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
Arrow right icon
View More author details
Toc

Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Implementing the Android SoundHandler using the MediaPlayer framework


To implement the same functionality for the sound handler interface in Android, we will be using the the MediaPlayer framework.

Let's create a new folder in the Android project called Sound, and create a new file called SoundHandler.cs:

public class SoundHandler : ISoundHandler 
{ 
        private MediaPlayer _mediaPlayer; 
 
        public bool IsPlaying { get; set; } 
} 

The same as the iOS version, let's add the Load and PlayPause functions:

public void Load() 
        { 
            try 
            { 
                _mediaPlayer = new MediaPlayer(); 
                _mediaPlayer.SetAudioStreamType(Stream.Music); 
 
                AssetFileDescriptor descriptor = Android.App.Application.Context.Assets.OpenFd("Moby - The Only Thing.mp3"); 
                _mediaPlayer.SetDataSource(descriptor.FileDescriptor, descriptor.StartOffset, descriptor.Length); 
 
                _mediaPlayer.Prepare(); 
                _mediaPlayer...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image