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Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide

You're reading from   Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide Create games beyond your imagination with the Unreal Development Kit

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Product type Paperback
Published in Dec 2011
Publisher Packt
ISBN-13 9781849691925
Length 466 pages
Edition 1st Edition
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Author (1):
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Rachel Cordone Rachel Cordone
Author Profile Icon Rachel Cordone
Rachel Cordone
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Table of Contents (18) Chapters Close

Unreal Development Kit Game Programming with UnrealScript
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Project Setup and Test Environments FREE CHAPTER 2. Storing and Manipulating Data 3. Understanding the Class Tree 4. Making Custom Classes 5. Using Functions 6. Using States to Control Behavior 7. Working with Kismet 8. Creating Multiplayer Games 9. Debugging and Optimization 10. Odds and Ends Pop Quiz Answers Index

Time for action – The server batch file


We may still want to run our game in a single player environment, so instead of editing our existing batch file we'll duplicate it.

  1. Make a copy of the batch file we use to run the game. Name it Awesome Test Server.bat.

  2. Right-click on the new batch file and click on Edit.

  3. We only need to add one word to the batch file, here:

    C:\UDK\UDK-AwesomeGame\Binaries\Win32\UDK.exe server AwesomeTestMap?TimeLimit=0?Game=AwesomeGame.AwesomeGame -log

    The server keyword tells the game to run as a server.

  4. Save and close the file.

What just happened?

That was easy, but what does this mysterious "server" thing look like? Double-click on the file and we'll find out. After starting up, the DOS window will just kind of... sit there. Yep, this is a running server:

Where's the game window? Well, if we think about it, a server doesn't really need one. It's running code and keeping track of the actors, functions, and variables in our game, but all that's done in code. There isn't...

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