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Unity Certified Programmer: Exam Guide

You're reading from   Unity Certified Programmer: Exam Guide Expert tips and techniques to pass the Unity certification exam at the first attempt

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781838828424
Length 762 pages
Edition 1st Edition
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Author (1):
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Philip Walker Philip Walker
Author Profile Icon Philip Walker
Philip Walker
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Table of Contents (17) Chapters Close

Preface 1. Setting Up and Structuring Our Project 2. Adding and Manipulating Objects FREE CHAPTER 3. Managing Scripts and Taking a Mock Test 4. Applying Art, Animation, and Particles 5. Creating a Shop Scene for Our Game 6. Purchasing In-Game Items and Advertisements 7. Creating a Game Loop and Mock Test 8. Adding Custom Fonts and UI 9. Creating a 2D Shop Interface and In-Game HUD 10. Pausing the Game, Altering Sound, and a Mock Test 11. Storing Data and Audio Mixer 12. NavMesh, Timeline, and a Mock Test 13. Effects, Testing, Performance, and Alt Controls 14. Full Unity Programmer Mock Exam 15. Other Books You May Enjoy Appendix

Adding a Singleton design pattern

As you will recall, back in Chapter 1, Setting Up and Structuring Our Project, we spoke about design patterns and how useful they are to help maintain our code. One of the design patterns we briefly covered was the Singleton pattern. Without repeating ourselves, the Singleton pattern gives us global access to code that can then be obtained nearly at a point in our game. So, where can we see the benefits of using the Singleton design pattern? Well, we could use it so that Unity always keeps certain scripts accessible, no matter what scene we are in. We have already added a lot of structuring to our game framework and we still have a couple of manager scripts to add, such as ScoreManager and ScenesManager.

Now is a good time to make it so that all of the manager scripts have global access to all other scripts in the game. Managers give a general overview of what is going on and steer which way the game needs to go without getting caught...

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