If our game has monsters in it, there is a huge probability that we will need to use an appear or a disappear animation to introduce such characters in the scene. Often times, monsters spawn near our players to ambush them. This is where the appear animations come in handy.
Creating an appear or a disappear animation
Getting ready
Before we start, you should have a character with at least two animations: a looped Idle animation and an Appear animation. This animation should start below the ground (or high in the air if your character is a flying one). It should end with the Idle pose. See the following image for reference:
Appear animation key frames (the animation is done "in place")
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