Time for action – make the Ball bouncy
Let's import a new package with certain goodies we'll need to make the Ball bounce. In the menu, navigate to Assets | Import Package | Physic Materials, then click on the Import button. A bunch of Physic Materials (whatever they are) get added to our Project panel:
Make sure that the Ball is selected.
In the Inspector panel, find the Sphere Collider component of the Ball. If it is closed, click on the gray triangular arrow to expand it so that you can get at its goodies.
Find the Material parameter of the Sphere Collider.
Click the small black circle next to the label that reads None (Physic Material).
Double-click Bouncy from the list.
Test your game by clicking on the Play button.
When you finally snap out of it, press Play again to escape the mesmerizing results.
The Physic Materials package that we just imported includes a number of useful prebuilt physic materials. These special materials change what happens when a collider hits another collider. We chose...