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Unity 2018 Cookbook

You're reading from   Unity 2018 Cookbook Over 160 recipes to take your 2D and 3D game development to the next level

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Product type Paperback
Published in Aug 2018
Publisher
ISBN-13 9781788471909
Length 794 pages
Edition 3rd Edition
Languages
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Authors (2):
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Matt Smith Matt Smith
Author Profile Icon Matt Smith
Matt Smith
Francisco Queiroz Francisco Queiroz
Author Profile Icon Francisco Queiroz
Francisco Queiroz
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements FREE CHAPTER 2. Responding to User Events for Interactive UIs 3. Inventory UIs 4. Playing and Manipulating Sounds 5. Creating Textures, Maps, and Materials 6. Shader Graphs and Video Players 7. Using Cameras 8. Lights and Effects 9. 2D Animation 10. 3D Animation 11. Webserver Communication and Online Version-Control 12. Controlling and Choosing Positions 13. Navigation Meshes and Agents 14. Design Patterns 15. Editor Extensions and Immediate Mode GUI (IMGUI) 16. Working with External Resource Files and Devices 17. Working with Plain Text, XML, and JSON Text Files 18. Virtual Reality and Extra Features 19. Automated Testing 20. Bonus Chapters 21. Other Books You May Enjoy

PlayMode and Unit Testing a player health bar with events, logging, and exceptions

In this recipe, we combine many different kinds of tests on a feature of many games – a visual health bar representing the player's numeric health value (in this case, a float number from 0.0 - 1.0). Although far from comprehensively testing all aspects of the health bar, this recipe gives a good sample of how we can go about testing many different parts of a game using the Unity Testing tools.

A Unity Package is provided that contains the following:

  • Player.cs: a player script class, managing values for player health, and using delegates-and-events to publish health changes to any listening View classes
  • Two View classes that register to listen for player health change events:
    • HealthBarDisplay.cs: this updates the fillAmount for a UI image for each new player health value received
    • HealthChangeLogger...
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