Preface
The Essential Guide to Creating Multiplayer Games with Godot 4.0 is the ultimate hands-on guide to understanding how to make online multiplayer games using the open source Godot Engine. In its fourth version, Godot Engine introduces a high-level network API that allows users to focus on creating interesting and funny mechanics while letting the engine do the heavy work.
Through this book, you will learn the fundamentals of networks, including the basic UDP, TCP, and HTTP protocols. You will see how Godot Engine uses its ENet library implementation to seamlessly integrate these protocols into its game development workflow. Through nine projects, including five games, one of them an online multiplayer adventure game, you will learn all you need to know to connect players together in amazing shared experiences.