Technical requirements
For this chapter, we are going to use our repository of online projects, which can be found through the following link:
https://github.com/PacktPublishing/The-Essential-Guide-to-Creating-Multiplayer-Games-with-Godot-4.0
With the project opened in Godot Engine, open the res://07.developing-online-pong
folder; everything we need for this chapter is there. That said, let’s start by understanding how our Pong project works and what we need to do to turn it into an online multiplayer game. As stated throughout the previous chapter, we will also use Godot Engine version 4.0, so if you have other versions of the engine, please make sure you are using the correct one.