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Systems Programming with C# and .NET

You're reading from   Systems Programming with C# and .NET Building robust system solutions with C# 12 and .NET 8

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781835082683
Length 474 pages
Edition 1st Edition
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Author (1):
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Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
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Table of Contents (18) Chapters Close

Preface 1. Overview of Systems Programming FREE CHAPTER 2. Chapter 1: The One with the Low-Level Secrets 3. Chapter 2: The One Where Speed Matters 4. Chapter 3: The One with the Memory Games 5. Chapter 4: The One with the Thread Tangles 6. Chapter 5: The One with the Filesystem Chronicles 7. Chapter 6: The One Where Processes Whisper 8. Chapter 7: The One with the Operating System Tango 9. Chapter 8: The One with the Network Navigation 10. Chapter 9: The One with the Hardware Handshakes 11. Chapter 10: The One with the Systems Check-Ups 12. Chapter 11: The One with the Debugging Dances 13. Chapter 12: The One with the Security Safeguards 14. Chapter 13: The One with the Deployment Dramas 15. Chapter 14: The One with the Linux Leaps 16. Index 17. Other Books You May Enjoy

Working with the System.Net.Sockets namespace

The default protocols are fantastic. They take away a lot of manual work. We do not have to program the HTTP protocol ourselves; we can focus on the content instead. The same goes for SMTP, POP3, and all the other protocols out there. You can find a class or a NuGet package if the protocol you want to use is popular enough.

But of course, sometimes you cannot find that package. Sometimes, you want to write your own protocol. In that case, you have to do all the hard work yourself. But, I have to be honest, I immensely enjoy doing that. There is something nice about writing my protocol, deploying it in my apps, and seeing them work together. And even if you do not enjoy this, there are cases where you have no choice.

The good news is that the good people who wrote the BCL have already done much of the underlying work.

In Chapter 6, we encountered the Socket class when we discussed how systems can communicate. Sockets were mentioned...

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