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System Programming Essentials with Go

You're reading from   System Programming Essentials with Go System calls, networking, efficiency, and security practices with practical projects in Golang

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Product type Paperback
Published in Jun 2024
Publisher Packt
ISBN-13 9781837634132
Length 408 pages
Edition 1st Edition
Languages
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Author (1):
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Alex Rios Alex Rios
Author Profile Icon Alex Rios
Alex Rios
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Table of Contents (24) Chapters Close

Preface 1. Part 1: Introduction
2. Chapter 1: Why Go? FREE CHAPTER 3. Chapter 2: Refreshing Concurrency and Parallelism 4. Part 2: Interaction with the OS
5. Chapter 3: Understanding System Calls 6. Chapter 4: File and Directory Operations 7. Chapter 5: Working with System Events 8. Chapter 6: Understanding Pipes in Inter-Process Communication 9. Chapter 7: Unix Sockets 10. Part 3: Performance
11. Chapter 8: Memory Management 12. Chapter 9: Analyzing Performance 13. Part 4: Connected Apps
14. Chapter 10: Networking 15. Chapter 11: Telemetry 16. Chapter 12: Distributing Your Apps 17. Part 5: Going Beyond
18. Chapter 13: Capstone Project – Distributed Cache 19. Chapter 14: Effective Coding Practices 20. Chapter 15: Stay Sharp with System Programming 21. Index 22. Other Books You May Enjoy Appendix : Hardware Automation

Making sense of channels

Welcome to the channel carnival!

Imagine Go channels as magical, clown-sized pipes that allow circus performers (goroutines) to pass around juggling balls (data) while making sure nobody drops the ball – quite literally!

How to use channels

To use channels, we need to use a built-in function called make(), informing what type of data we’re interested in passing using this channel:

 make(Chan T)

If we want a channel of string, we should declare the following:

 make (chan string)

We can inform a capacity. Channels with capacity are called buffered channels. We won’t bother going into detail about capacity for now. We create an unbuffered channel when we don’t inform the capacity.

An unbuffered channel

An unbuffered channel is a way to communicate between multiple goroutines, and it needs to respect a simple rule – the goroutine that wants to send in the channel and the one that wants to receive should...

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