Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Python GUI Programming Cookbook

You're reading from   Python GUI Programming Cookbook Over 80 object-oriented recipes to help you create mind-blowing GUIs in Python

Arrow left icon
Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785283758
Length 350 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Burkhard Meier Burkhard Meier
Author Profile Icon Burkhard Meier
Burkhard Meier
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Creating the GUI Form and Adding Widgets FREE CHAPTER 2. Layout Management 3. Look and Feel Customization 4. Data and Classes 5. Matplotlib Charts 6. Threads and Networking 7. Storing Data in Our MySQL Database via Our GUI 8. Internationalization and Testing 9. Extending Our GUI with the wxPython Library 10. Creating Amazing 3D GUIs with PyOpenGL and PyGLet 11. Best Practices Index

Mixing fall-down and OOP coding

Python is an object-oriented programming language yet it does not always make sense to use OOP. For simple scripting tasks, the legacy waterfall coding style is still appropriate.

In this recipe, we will create a new GUI that mixes both the fall-down coding style with the more modern OOP coding style.

We will create an OOP-style class that will display a tooltip when we hover the mouse over a widget in a Python GUI that we will create using a waterfall style.

Note

Fall-down and waterfall coding styles are the same. It means that we have to physically place code above code before we can call it from the code below. In this paradigm, the code literally falls down from the top of our program to the bottom of our program when we execute the code.

Getting ready

In this recipe, we will create a GUI using tkinter, which is similar to the GUI we created in the first chapter of this book.

How to do it...

In Python, we can bind functions to classes by turning them into methods...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime