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Processing 2: Creative Programming Cookbook

You're reading from   Processing 2: Creative Programming Cookbook

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849517942
Length 306 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (18) Chapters Close

Processing 2: Creative Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Processing 2 FREE CHAPTER 2. Drawing Text, Curves, and Shapes in 2D 3. Drawing in 3D–Lights, Camera, and Action! 4. Working with Data 5. Exporting from Processing 6. Working with Video 7. Audio Visualization 8. Exploring Computer Vision 9. Exploring JavaScript Mode 10. Exploring Android Mode 11. Using Processing with Other Editors Index

Drawing basic shapes


In Chapter 1, Getting Started with Processing 2, you learned how to draw lines and points in the Writing my first Processing sketch recipe. In this recipe, we'll take a look at how you can draw the most basic geometric shapes: rectangles, ellipses, triangles, and quads.

How to do it...

The following is the code for drawing the most basic shapes. The first thing you need to do is to write the setup() function and set the window size to 640 by 480 pixels:

void setup()
{
  size( 640, 480 );
  smooth();
}

The next piece of code is a function that will draw a grid with squares of 10 by 10 pixels. This function will be called in the draw() function:

void drawGrid()
{
  stroke( 225 );
  for ( int i = 0; i < 64; i++ ) {
    line( i*10, 0, i*10, height );
  }

  for ( int i = 0; i < 48; i++ ) {
    line( 0, i*10, width, i*10 );
  }
}

The last thing you need to do is write the draw() function. We'll start by setting the background to white, then draw the grid, and finally draw...

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