Understanding how to manipulate Points
Points are used to distribute instances onto a mesh, but they can also be converted to volumes. Learning how to distribute points onto a mesh is a crucial step in learning about Geometry Nodes, as you will be using them the most. So, without further ado, let’s get right into this section.
The Distribute Points on Faces node
This node is used to randomly distribute points onto a mesh.
Figure 2.8: The Distribute Points on Faces node
It gets a base mesh as an input, such as a plane or Ico Sphere, but any mesh works.
It will randomly scatter points all over your inputted mesh with the distribution method of your choice. The only requirement to be able to place points is that the mesh must contain faces. If your mesh does not contain faces, you must use a Mesh to Points node (Figure 2.10).
There are multiple point distribution methods:
Figure 2.9: Different distribution methods...