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Procedural 3D Modeling Using Geometry Nodes in Blender

You're reading from   Procedural 3D Modeling Using Geometry Nodes in Blender Discover the professional usage of geometry nodes and develop a creative approach to a node-based workflow

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781804612552
Length 282 pages
Edition 1st Edition
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Siemen Lens Siemen Lens
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Table of Contents (23) Chapters Close

Preface 1. Part 1 – Familiarizing Yourself with the Node System
2. Chapter 1: An Introduction to Geometry Nodes FREE CHAPTER 3. Chapter 2: Understanding the Functionality of Basic Nodes 4. Chapter 3: Must-Have Add-ons for Building Node Trees 5. Part 2 – Creating a Mesh in the Geometry Node System
6. Chapter 4: Making Use of Node Primitives 7. Chapter 5: Distributing Instances onto a Mesh 8. Chapter 6: Working with the Spreadsheet in Blender 9. Chapter 7: Creating and Modifying Text in the Geometry Node Editor 10. Part 3 – Modifying Meshes and Curves in the Geometry Node System
11. Chapter 8: Editing Curves with Nodes 12. Chapter 9: Manipulating a Mesh Using Geometry Nodes 13. Part 4 – Hands-On Projects Involving Advanced Workflow Techniques
14. Chapter 10: Creating a Procedural Plant Generator 15. Chapter 11: Creating a Procedural Spiderweb Generator 16. Chapter 12: Constructing a Procedural LED Panel 17. Part 5 – Best Practices to Improve Your Workflow
18. Chapter 13: Tips and Tricks for the Geometry Node Editor 19. Chapter 14: Troubleshooting the Most Common Problems in Geometry Nodes 20. Index 21. Other Books You May Enjoy Appendix: Important Shortcuts

Creating the node tree

Open a new Geometry Node editor on the default cube. Once you’ve done that, you’re ready to start the exercise. The first step is to create the stem of the plant. Let’s begin.

Creating the stem

In this section, we will add a Curve Line node, to which we will add some noise displacement using a Set Position node. After that, we will give this curve some thickness using a Set Curve Radius node:

  1. Let’s start by adding a Curve Line node to our Geometry Node editor. This will be the base of our stem.
  2. To visualize this node, connect it to the Group Output node.
  3. After that, add a Set Position node after the Curve Line node to start giving displacement to the curve.
  4. We will also need a Combine XYZ node to split the Offset vector value into its respective X, Y, and Z components. Drop this Combine XYZ node into the Offset input of the Set Position node.

If you’ve followed these steps correctly, this is...

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