Animating UI elements is not significantly different from animating any other 2D object in Unity. Therefore, this chapter offered a brief overview of animation. Making particle systems appear in front of UI elements is a hot topic in the Unity-UI world, but it's not terribly difficult to achieve once you know the tips discussed in this chapter. This chapter also offered an example of the workflow for creating complex animations utilizing a State Machine and Animation Events.
In this chapter, we discussed the following topics:
- Applying animations to the various UI elements
- Displaying particle systems in front of UI elements
- How to create a pop up window that fades in and out
- How to create a complex animation system with a State Machine and Animation Events
In the next chapter, we will discuss how to use the World Space Canvas Rendering Mode to have UI elements appear...