Building the Scene
It’s time for you to build your scene.
You have the scene roughly planned out with concept art now, so you know what you’re going to build. You also have the assets to build it with.
We’re getting there. There’s not a lot left to do.
In this chapter, we’re going to put it all together and build the actual scene. It’s taken a while to get here, but in this chapter, you’ll do the following:
- Position a camera in your scene
- Create the ground, based on our 3D concept
- Position objects to build the scene
This chapter will be very easy. We’ll be following our 3D concept closely and building the actual scene.
We’ll start with the ground first.