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Learning C# by Developing Games with Unity 2021

You're reading from   Learning C# by Developing Games with Unity 2021 Kickstart your C# programming and Unity journey by building 3D games from scratch

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Product type Paperback
Published in Oct 2021
Publisher Packt
ISBN-13 9781801813945
Length 428 pages
Edition 6th Edition
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Author (1):
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Harrison Ferrone Harrison Ferrone
Author Profile Icon Harrison Ferrone
Harrison Ferrone
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Table of Contents (18) Chapters Close

Preface 1. Getting to Know Your Environment 2. The Building Blocks of Programming FREE CHAPTER 3. Diving into Variables, Types, and Methods 4. Control Flow and Collection Types 5. Working with Classes, Structs, and OOP 6. Getting Your Hands Dirty with Unity 7. Movement, Camera Controls, and Collisions 8. Scripting Game Mechanics 9. Basic AI and Enemy Behavior 10. Revisiting Types, Methods, and Classes 11. Introducing Stacks, Queues, and HashSets 12. Saving, Loading, and Serializing Data 13. Exploring Generics, Delegates, and Beyond 14. The Journey Continues 15. Pop Quiz Answers
16. Other Books You May Enjoy
17. Index

Getting started with Unity 2021

If you don't have Unity installed, or are running an earlier version, follow these steps to set up your environment:

  1. Head over to https://www.unity.com/.
  2. Select Get started (shown in the following screenshot):

    Figure 1.1: Unity homepage

    This will take you to the Unity store page. Don't feel overwhelmed by this—you can get Unity completely for free!

    If the Unity homepage looks different for you than what you can see in Figure 1.1, you can go directly to https://store.unity.com.

  3. Select the Personal option. The other paid options offer more advanced functionality and services, but you can check these out on your own:

    Figure 1.2: Unity plans and pricing

  4. After selecting the Personal plan, you'll be asked if you're a first-time or returning user. Select Start here under First-time users:

    Figure 1.3: Start creating with the Unity...

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