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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803234151
Length 368 pages
Edition 1st Edition
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Index 20. Other Books You May Enjoy

Creating the simulation

Now, we need to use the particle system we just created as an inflow for the simulation. This means that every particle is going to emit smoke and fire into the scene. Let’s set up all the settings and values for the simulation and bake it out!

Setting up the domain

Follow these steps:

  1. Of course, we need a domain object. A quick and easy way to do this is to select the Icosphere and choose Object | Quick Effects | Quick Smoke:
Figure 5.9 – Quick Smoke

Figure 5.9 – Quick Smoke

This will automatically add a domain for us with the default smoke settings!

  1. The domain is currently the wrong size and in the wrong place. Let’s move it up so that it’s on top of the plane and scale it up. Since we are creating an explosion, we want the domain to be pretty large:
Figure 5.10 – Domain size

Figure 5.10 – Domain size

Here are the dimensions I used:

Figure 5.11 – Domain dimensions

Figure 5.11 – Domain...

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