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Kivy ??? Interactive Applications and Games in Python second edition

You're reading from   Kivy ??? Interactive Applications and Games in Python second edition Create responsive cross-platform UI/UX applications and games in Python using the open source Kivy library

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785286926
Length 206 pages
Edition 1st Edition
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Author (1):
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Roberto Ulloa Roberto Ulloa
Author Profile Icon Roberto Ulloa
Roberto Ulloa
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Table of Contents (8) Chapters Close

Preface 1. GUI Basics – Building an Interface FREE CHAPTER 2. Graphics – the Canvas 3. Widget Events – Binding Actions 4. Improving the User Experience 5. Invaders Revenge – an Interactive Multi-touch Game 6. Kivy Player – a TED Video Streamer Index

Invaders Revenge – an animated multi-touch game

Invaders Revenge is the name of our Kivy version of Space Invaders©. The following screenshot shows you the game we will build in this chapter:

Invaders Revenge – an animated multi-touch game

There are several tags in yellow and cyan in the screenshot (or gray dashed lines in the printed version). They help identify the structure of our game; the game will consist of one shooter (the player), who shoots (shots) at 32 (8x4) invaders who are trying to destroy the shooter with their missiles. The invaders are organized in a fleet (which moves horizontally) and sometimes an individual invader can break out of the grid formation and fly around the screen before going back to its corresponding position (dock) in the fleet.

The cyan (gray in the printed version) line across the screen indicates an internal division of the screen into the enemy area and shooter area. This division is used to distinguish between actions that should occur according to touches that happen in different...

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