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Java Coding Problems

You're reading from   Java Coding Problems Become an expert Java programmer by solving over 250 brand-new, modern, real-world problems

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781837633944
Length 798 pages
Edition 2nd Edition
Languages
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Author (1):
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Anghel Leonard Anghel Leonard
Author Profile Icon Anghel Leonard
Anghel Leonard
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Toc

Table of Contents (16) Chapters Close

Preface 1. Text Blocks, Locales, Numbers, and Math 2. Objects, Immutability, Switch Expressions, and Pattern Matching FREE CHAPTER 3. Working with Date and Time 4. Records and Record Patterns 5. Arrays, Collections, and Data Structures 6. Java I/O: Context-Specific Deserialization Filters 7. Foreign (Function) Memory API 8. Sealed and Hidden Classes 9. Functional Style Programming – Extending APIs 10. Concurrency – Virtual Threads and Structured Concurrency 11. Concurrency ‒ Virtual Threads and Structured Concurrency: Diving Deeper 12. Garbage Collectors and Dynamic CDS Archives 13. Socket API and Simple Web Server 14. Other Books You May Enjoy
15. Index

127. Introducing the Splay Tree data structure

A Splay Tree is a flavor of Binary Search Tree (BST). Its particularity consists of the fact that it is a self-balancing tree that places the recently accessed items at the root level.

The splaying operation or splaying an item is a process that relies on tree rotations meant to bring the item to the root position. Every operation on the tree is followed by splaying.

So, the goal of splaying is to bring the most recently used item closer to the root. This means that subsequent operations on these items will be performed faster.

The splaying operation relies on six rotations:

  • Zig rotation – the tree rotates to the right (every node rotates to the right)
  • Zag rotation – the tree rotates to the left (every node rotates to the left)
  • Zig-Zig rotation – double Zig rotation (every node moves twice to the right)
  • Zag-Zag rotation – double Zag rotation (every node moves twice to...
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