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Java 9 Programming By Example

You're reading from   Java 9 Programming By Example Your guide to software development

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786468284
Length 504 pages
Edition 1st Edition
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Java 9 2. The First Real Java Program - Sorting Names FREE CHAPTER 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Webapp 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level

Building an Accounting Application Using Reactive Programming

In this chapter, we will develop a sample program that does the inventory management part of the company we created the order handling code for. Do not expect a fully developed, ready-to-use, professional application, and also, do not expect that we will get into the details of accounting and bookkeeping. That is not our aim. We will focus more on the programming technique that is of our interest—reactive programming. Sorry pals, I know that bookkeeping and accounting is fun, but this is not that book.

Reactive programming is an old (well, what is old in computer science?) approach that has come recently to Java. Java 9 is the first release that supports some of the aspects of reactive programming in the standard JDK. In one sentence, reactive programming is about focusing more on how the data flows and less on how the implementation handles the...

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