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Java 9 High Performance

You're reading from   Java 9 High Performance Practical techniques and best practices for optimizing Java applications through concurrency, reactive programming, and more

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787120785
Length 398 pages
Edition 1st Edition
Languages
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Authors (2):
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Nick Samoylov Nick Samoylov
Author Profile Icon Nick Samoylov
Nick Samoylov
Mayur Ramgir Mayur Ramgir
Author Profile Icon Mayur Ramgir
Mayur Ramgir
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Toc

Table of Contents (11) Chapters Close

1. Learning Java 9 Underlying Performance Improvements 2. Identifying Performance Bottlenecks FREE CHAPTER 3. Learning How to Troubleshoot Code 4. Learning How to Use Profiling Tools 5. Understanding Garbage Collection and Making Use of It 6. Optimizing Code with Microbenchmarking 7. Speeding Up JSON Generation 8. Tools for Higher Productivity and Faster Application 9. Multithreading and Reactive Programming 10. Microservices 11. Making Use of New APIs to Improve Your Code

Learning Java 9 Underlying Performance Improvements

Just when you think you have a handle on lambdas and all the performance-related features of Java 8, along comes Java 9. What follows are several of the capabilities that made it into Java 9 that you can use to help improve the performance of your applications. These go beyond byte-level changes like for string storage or garbage collection changes, which you have little control over. Also, ignore implementation changes like those for faster object locking, since you don't have to do anything differently and you automatically get these improvements. Instead, there are new library features and completely new command-line tools that will help you create apps quickly.

In this chapter, we will cover the following topics:

  • Modular development and it's impact on performance
  • Various string-related performance improvements, including compact string and indify string concatenation
  • Advancement in concurrency
  • Various underlying compiler improvements, such as tiered attribution and Ahead-of-Time (AOT) compilation
  • Security manager improvements
  • Enhancements in graphics rasterizers
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