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iPhone Game Blueprints

You're reading from   iPhone Game Blueprints If you're looking for inspiration for your first or next iPhone game, look no further. This brilliant hands-on guide contains 7 practical projects that cover everything from animation to augmented reality. Game on!

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849690263
Length 358 pages
Edition 1st Edition
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Author (1):
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Igor Uduslivii Igor Uduslivii
Author Profile Icon Igor Uduslivii
Igor Uduslivii
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Toc

Table of Contents (11) Chapters Close

Preface 1. Starting the Game FREE CHAPTER 2. Ergonomics 3. Gesture Games 4. Card and Board Games 5. Puzzles 6. Platformer 7. Adventure 8. Action Games 9. Games with Reality Index

Meeting AR games

The number of AR games on iTunes is not that big; they are still a niche product. This can be considered as a form of advantage, since any new title in this domain gets special attention. It is a good way to make a name for yourself. The term augmented reality sounds so great! The funny thing is that although the technology itself can be very complex, some of the game elements may be much easier to produce than traditional games because they require less graphic assets. Many AR games require fewer assets since only general characters are needed; but game scene decorations will be taken by players from the real world.

One of the famous examples of AR games for iOS is the AR Defender franchise from int13 (http://www.ardefender.com/)—a smart tower-defense game series that looks especially breathtaking when a player uses outdoor environments as their background or when several people are playing in multiplayer mode, sitting at one desk. The game process is very balanced...

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