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Hands-On Unity  Game Development
Hands-On Unity  Game Development

Hands-On Unity Game Development: Unlock the power of Unity 2023 and build your dream game , Fourth Edition

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Profile Icon Nicolas Alejandro Borromeo Profile Icon Juan Gabriel Gomila Salas
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€19.99 €28.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.8 (25 Ratings)
eBook Jan 2024 742 pages 4th Edition
eBook
€19.99 €28.99
Paperback
€24.99 €35.99
Subscription
Free Trial
Renews at €18.99p/m
Arrow left icon
Profile Icon Nicolas Alejandro Borromeo Profile Icon Juan Gabriel Gomila Salas
Arrow right icon
€19.99 €28.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.8 (25 Ratings)
eBook Jan 2024 742 pages 4th Edition
eBook
€19.99 €28.99
Paperback
€24.99 €35.99
Subscription
Free Trial
Renews at €18.99p/m
eBook
€19.99 €28.99
Paperback
€24.99 €35.99
Subscription
Free Trial
Renews at €18.99p/m

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Hands-On Unity Game Development

Getting Started with Unity

Master the basics of the Unity editor, from creating a blank project to crafting scenes with both prototype and final graphics.

This section comprises the following chapters:

  • Chapter 1, Embark on Your Unity Journey
  • Chapter 2, Crafting Scenes and Game Elements
  • Chapter 3, From Blueprint to Reality: Building with Terrain and ProBuilder
  • Chapter 4, Seamless Integration: Importing and Integrating Assets
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Key benefits

  • Learn the fundamentals of Unity 2023 and create your dream game
  • Explore the world of augmented reality (AR) to create captivating mobile games
  • Propel game performance and player experience to new heights with Data-Oriented Technology Stack (DOTS) insights

Description

Take your game development skills to the next level. Dive into the world of game creation confidently by elevating your game development skills. This book is your definitive and practical guide to unlocking the full potential of Unity 2023. Every chapter is designed to empower you to customize your own game, not just replicate what's in the book. This new edition includes immersive Augmented Reality (AR) experiences and performance optimization with Data-Oriented Technology Stack (DOTS). From Scene Creation to seamless Assert Integration, dive into C# programming and Visual Scripting with step-by-step guidance for beginners. Implement dynamic gameplay elements, including movement, spawning, physics, and health systems. Delve deeper into the magic of Game AI through sensor-driven decision-making with Finite State Machines (FSMs). Elevate your visuals with materials, shaders, textures, and particle systems. Optimize performance with Profiler insights and debug your game for a polished final product. Whether you're a beginner or a seasoned pro, this book will equip you with the skills needed to bring your game ideas to life.

Who is this book for?

Both game and non-game developers looking to migrate or start building 3D games in Unity will find this Unity game development book useful. While you can still follow along without prior programming experience, knowing C# fundamentals will help you make the most of this book.

What you will learn

  • Build a game that includes gameplay, player and non-player characters, assets, animations, and more
  • Learn C# and Visual Scripting to customize player movements, the UI, and game physics
  • Implement Game AI to build a fully functional enemy capable of detecting and attacking
  • Use Universal Render Pipeline (URP) to create high-quality visuals with Unity
  • Create win-lose conditions using design patterns such as Singleton and Event Listeners
  • Implement realistic and dynamic physics simulations with the new Physics System

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jan 31, 2024
Length: 742 pages
Edition : 4th
Language : English
ISBN-13 : 9781835086117
Languages :
Concepts :
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Product Details

Publication date : Jan 31, 2024
Length: 742 pages
Edition : 4th
Language : English
ISBN-13 : 9781835086117
Languages :
Concepts :
Tools :

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Frequently bought together


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Table of Contents

27 Chapters
Section 1: Getting Started with Unity Chevron down icon Chevron up icon
Embark on Your Unity Journey Chevron down icon Chevron up icon
Crafting Scenes and Game Elements Chevron down icon Chevron up icon
From Blueprint to Reality: Building with Terrain and ProBuilder Chevron down icon Chevron up icon
Seamless Integration: Importing and Integrating Assets Chevron down icon Chevron up icon
Section 2: Mastering Programming and Gameplay Mechanics Chevron down icon Chevron up icon
Unleashing the Power of C# and Visual Scripting Chevron down icon Chevron up icon
Dynamic Motion: Implementing Movement and Spawning Chevron down icon Chevron up icon
Collisions and Health: Detecting Collisions Accurately Chevron down icon Chevron up icon
Victory or Defeat: Win and Lose Conditions Chevron down icon Chevron up icon
Starting Your AI Journey: Building Intelligent Enemies for Your Game Chevron down icon Chevron up icon
Section 3: Elevating Visuals, Effects, and Audio Chevron down icon Chevron up icon
Material Alchemy: Using URP and Shader Graph for Stunning Visuals Chevron down icon Chevron up icon
Captivating Visual Effects: Harnessing Particle Systems and Visual Effect Graph Chevron down icon Chevron up icon
Enlightening Worlds: Illuminating Scenes with the Universal Render Pipeline Chevron down icon Chevron up icon
Immersive Realism: Achieving Fullscreen Effects with Post-Processing Chevron down icon Chevron up icon
Harmonious Soundscapes: Integrating Audio and Music Chevron down icon Chevron up icon
Section 4: Designing User Interfaces, Animations and Advanced Concepts Chevron down icon Chevron up icon
Interface Brilliance: Designing User-Friendly UI Chevron down icon Chevron up icon
Next-Gen UI: Creating Dynamic Interfaces with UI Toolkit Chevron down icon Chevron up icon
Animated Realities: Creating Animations with Animator, Cinemachine, and Timeline Chevron down icon Chevron up icon
Performance Wizardry: Optimizing Your Game with Profiler Tools Chevron down icon Chevron up icon
From Prototype to Executable: Generating and Debugging Your Game Chevron down icon Chevron up icon
AR/VR Chevron down icon Chevron up icon
Massive Worlds: Introduction to DOTS Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

Customer reviews

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(25 Ratings)
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Deborah Aug 14, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is an absolute gem for anyone looking to master Unity. It brilliantly breaks down the interface and walks you through utilizing Unity's vast array of functions with clarity and precision. What I love most are the practical tips sprinkled throughout—guiding you on how to achieve your goals in a smarter, more efficient way. Whether you're a beginner or looking to refine your skills, this book is a fantastic resource that makes learning Unity both accessible and enjoyable. Highly recommended!
Amazon Verified review Amazon
Karuna Ketan Jul 16, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
As a game developer with over 2 years of experience, I highly recommend "Hands-On Unity Game Development - Fourth Edition." This comprehensive guide covers everything from the basics to advanced topics, including scene creation, asset integration, C# scripting, AI development, and stunning visual effects. The book's step-by-step approach and clear explanations make complex concepts easy to grasp. Whether you're just starting or looking to enhance your skills, this book is an invaluable resource to unlock Unity 2023's full potential. A must-read for aspiring game developers!
Amazon Verified review Amazon
a c Jul 01, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Very much enjoyed my time with Hands-On Unity Game Development. I think no matter if you are a veteran within Unity or a beginner, you can read this book, go through it step by step, and by the end, you'll have enough of a grasp on all the major Unity concepts that you'll be able to make anything you want. If you are new to Unity and a book learner, this is the best starting point by far.
Amazon Verified review Amazon
M. Song Jun 13, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is both comprehensive as it is expansive. It progressively covers all topics needed to successfully design, develop, build, and deploy games using Unity. The authors have done a stellar job in explaining the often times difficult concepts and know-how with such ease and their mastery in the Unity game engine really shows through this book. All the hands-on portions of the book (pretty much the entire book!) have been methodically thought-out, designed, and streamlined from beginning to end with impeccable flow and exceptional clarity. Most importantly, with the right level and amount of challenges, it keeps the readers engaged throughout. The authors have also taken the time to explain and/or provide additional resources for related concepts crucial to understanding game development (i.e., 3D core concepts, OOP, computer hardware etc.) to the readers where necessary, providing a strong foundation for anyone starting out in this industry.I have thoroughly enjoyed this book and I highly recommend it to teachers/instructors as well as students who are looking for the ONE Unity book they can start teaching and/or learning Unity from. This book isn't just for beginners, even if you are a seasoned Unity developer, I guarantee you will learn many new techniques. This is one book you will keep reaching back for time and again.
Amazon Verified review Amazon
N/A Jun 05, 2024
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
If you have been using unity for a while this book is just like a revision. Recommend it.
Feefo Verified review Feefo
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