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Hands-On Software Architecture with Java

You're reading from   Hands-On Software Architecture with Java Learn key architectural techniques and strategies to design efficient and elegant Java applications

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Product type Paperback
Published in Mar 2022
Publisher Packt
ISBN-13 9781800207301
Length 510 pages
Edition 1st Edition
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Author (1):
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Giuseppe Bonocore Giuseppe Bonocore
Author Profile Icon Giuseppe Bonocore
Giuseppe Bonocore
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Fundamentals of Software Architectures
2. Chapter 1: Designing Software Architectures in Java – Methods and Styles FREE CHAPTER 3. Chapter 2: Software Requirements – Collecting, Documenting, Managing 4. Chapter 3: Common Architecture Design Techniques 5. Chapter 4: Best Practices for Design and Development 6. Chapter 5: Exploring the Most Common Development Models 7. Section 2: Software Architecture Patterns
8. Chapter 6: Exploring Essential Java Architectural Patterns 9. Chapter 7: Exploring Middleware and Frameworks 10. Chapter 8: Designing Application Integration and Business Automation 11. Chapter 9: Designing Cloud-Native Architectures 12. Chapter 10: Implementing User Interaction 13. Chapter 11: Dealing with Data 14. Section 3: Architectural Context
15. Chapter 12: Cross-Cutting Concerns 16. Chapter 13: Exploring the Software Life Cycle 17. Chapter 14: Monitoring and Tracing Techniques 18. Chapter 15: What's New in Java? 19. Other Books You May Enjoy

Exploring Scrum

The Scrum methodology was launched by Ken Schwaber and Jeff Sutherland in a paper published in 1995. The authors were also involved in the creation of the Agile Manifesto a bit later, so some of those ideas are directly linked.

Scrum differs slightly from Lean software development because, more than principles and high-level advice, it focuses directly on roles, project cadence (via the so-called events), and rules. The authors stress the fact that while you can customize the technique a bit, Scrum is intended to be all or nothing, meaning that you should accept and practice all the key components before embarking on a Scrum project.

Scrum refers to a phase of rugby and is regarded as an analogy for a cohesive, cross-functional team, pushing together to pursue a common objective.

In this section, we will see the fundamental elements of Scrum: the team composition (roles and responsibilities), the events (meetings and other key appointments of a Scrum project...

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