Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Going IT Alone: The Handbook for Freelance and Contract Software Developers

You're reading from   Going IT Alone: The Handbook for Freelance and Contract Software Developers A detailed guide to self-employment for software and web developers - from identifying your target market, through to managing your time, finances, and client behavior

Arrow left icon
Product type Paperback
Published in Dec 2016
Publisher
ISBN-13 9781783001408
Length 376 pages
Edition 1st Edition
Concepts
Arrow right icon
Author (1):
Arrow left icon
Leon Brown Leon Brown
Author Profile Icon Leon Brown
Leon Brown
Arrow right icon
View More author details
Toc

Table of Contents (19) Chapters Close

Going IT Alone: The Handbook for Freelance and Contract Software Developers
Credits
About the Author
Acknowledgements
About the Reviewer
Preface
1. Introducing Freelancing 2. Positioning Yourself in the Market FREE CHAPTER 3. Defining Your Business Model 4. Creating a Brand 5. Networking, Marketing, and Sales 6. An Introduction to Client Types 7. Managing Clients 8. Negotiation 9. Software Development Resources, Patterns and Strategies 10. Software Development Methodology 11. Creating Quotes and Estimates 12. Project Management Appendix

Summary


Success in software development is heavily influenced by strategy for the construction of each component. Good code strategy directly influences your ability to react to changing client requests, whether this be through the client not clearly describing the project brief, or needing adaptability for changes in their operating environment. When it comes to making assumptions about software projects, the only safe assumption to make is that specification changes are likely.

Changes to software specifications are always bad news, but code that has been developed to accommodate this can make the difference between changes being slow/painful and fast/efficient to implement. Understanding code principles for object oriented programming, patterns such as MVC and system architectures for APIs will allow you to design code in a way that provides higher degrees of flexibility and scalability across multiple platforms so that your software projects can be upgraded quickly, efficiently and without...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime