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Game Programming Using Qt Beginner's Guide

You're reading from   Game Programming Using Qt Beginner's Guide A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781782168874
Length 512 pages
Edition 1st Edition
Tools
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Authors (2):
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Lorenz Haas Lorenz Haas
Author Profile Icon Lorenz Haas
Lorenz Haas
Witold Wysota Witold Wysota
Author Profile Icon Witold Wysota
Witold Wysota
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Qt Core Essentials 5. Graphics with Qt 6. Graphics View 7. Networking 8. Scripting 9. Qt Quick Basics 10. Qt Quick A. Pop Quiz Answers Index

Preface

As a leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms, Qt is becoming more popular by the day. This book will help you learn the nitty-gritty of Qt and will equip you with the necessary toolsets to build apps and games. This book is designed as a beginner's guide to take programmers that are new to Qt from the basics, such as objects, core classes, widgets, and so on, and new features in version 5.4, to a level where they can create a custom application with best practices when it comes to programming with Qt.

With a brief introduction on how to create an application and prepare a working environment for both desktop and mobile platforms, we will dive deeper into the basics of creating graphical interfaces and Qt's core concepts of data processing and display before you try to create a game. As you progress through the chapters, you'll learn to enrich your games by implementing network connectivity and employing scripting. Delve into Qt Quick, OpenGL, and various other tools to add game logic, design animation, add game physics, and build astonishing UIs for games. Toward the end of this book, you'll learn to exploit mobile device features, such as accelerators and sensors, to build engaging user experiences.

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