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Flutter Projects

You're reading from   Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781838647773
Length 490 pages
Edition 1st Edition
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Author (1):
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Simone Alessandria Simone Alessandria
Author Profile Icon Simone Alessandria
Simone Alessandria
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Toc

Table of Contents (15) Chapters Close

Preface 1. Hello Flutter! 2. Miles or Kilometers? Using Stateful Widgets FREE CHAPTER 3. My Time - Listening to a Stream of Data 4. Pong Game - 2D Animations and Gestures 5. Let's Go to the Movies - Getting Data from the Web 6. Store That Data - Using Sq(F)Lite To Store Data in a Local Database 7. Firing Up the App - Integrating Firebase into a Flutter App 8. The Treasure Mapp - Integrating Maps and Using Your Device Camera 9. Let's Play Dice: Knockout - Creating an Animation with Flare 10. ToDo App - Leveraging the BLoC Pattern and Sembast 11. Building a Flutter Web App 12. Assessment 13. Other Books You May Enjoy Appendix

Further reading

Google Codelabs provide guided tutorials that show how to build small applications that use a specific technology: there's one very clear and easy-to-follow tutorial that uses a web service to retrieve data and show it on a map. This could be a perfect tutorial to follow to add new features to the project you've built in this chapter. You can access the codelab at the following link: https://codelabs.developers.google.com/codelabs/google-maps-in-flutter.

Similar to Google Codelabs, but specific to Flutter, are the Flutter cookbooks: there is one that shows ways to use the camera. You can find it at this address: https://flutter.dev/docs/cookbook/plugins/picture-using-camera.

You can find an example of an app using the camera plugin extensively at https://flutterawesome.com/a-simple-camera-app-built-with-flutter-and-using-sqlfite-for-sqlite-storage/.

There...

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