Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Crystal Programming

You're reading from   Crystal Programming A project-based introduction to building efficient, safe, and readable web and CLI applications

Arrow left icon
Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781801818674
Length 356 pages
Edition 1st Edition
Languages
Arrow right icon
Authors (2):
Arrow left icon
George Dietrich George Dietrich
Author Profile Icon George Dietrich
George Dietrich
Guilherme Bernal Guilherme Bernal
Author Profile Icon Guilherme Bernal
Guilherme Bernal
Arrow right icon
View More author details
Toc

Table of Contents (26) Chapters Close

Preface 1. Part 1: Getting Started
2. Chapter 1: An Introduction to Crystal FREE CHAPTER 3. Chapter 2: Basic Semantics and Features of Crystal 4. Chapter 3: Object-Oriented Programming 5. Part 2: Learning by Doing – CLI
6. Chapter 4: Exploring Crystal via Writing a Command-Line Interface 7. Chapter 5: Input/Output Operations 8. Chapter 6: Concurrency 9. Chapter 7: C Interoperability 10. Part 3: Learn by Doing – Web Application
11. Chapter 8: Using External Libraries 12. Chapter 9: Creating a Web Application with Athena 13. Part 4: Metaprogramming
14. Chapter 10: Working with Macros 15. Chapter 11: Introducing Annotations 16. Chapter 12: Leveraging Compile-Time Type Introspection 17. Chapter 13: Advanced Macro Usages 18. Part 5: Supporting Tools
19. Chapter 14: Testing 20. Chapter 15: Documenting Code 21. Chapter 16: Deploying Code 22. Chapter 17: Automation 23. Other Books You May Enjoy Appendix A: Tooling Setup 1. Appendix B: The Future of Crystal

Using annotations to influence runtime logic

As we learned in Chapter 11, Introducing Annotations, annotations are a great way to add additional metadata to various Crystal features such as types, instance variables, and methods. However, one of their major limitations is that the data held within them is only available at compile time.

In some cases, you may want to implement a feature using annotations to customize something, but the logic that needs that data cannot be generated with macros alone and needs to execute at runtime. For example, say we wanted to be able to print instances of objects in various formats. This logic could use annotations to mark which instance variables to expose, as well as configure how they get formatted. A high-level example of this would look like this:

annotation Print; end
class MyClass
  include Printable
  @[Print]
  property name : String = "Jim"
  @[Print(format: "%F")]
 ...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image