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CryENGINE 3 Game Development: Beginner's Guide

You're reading from   CryENGINE 3 Game Development: Beginner's Guide Discover how to use the CryENGINE 3 free SDK, the next-generation, real-time game development tool with this book and ebook.

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849692007
Length 354 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (18) Chapters Close

CryENGINE 3 Game Development Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Introducing the CryENGINE 3 Free SDK 2. Breaking Ground with Sandbox FREE CHAPTER 3. Playable Levels in No Time 4. I'm a Scripter, Not a Coder 5. C++ and Compiling Your Own Game Code 6. User Interface and HUD Creation with Flash 7. Creating Assets for the CryENGINE 3 8. Creating Real-time Cutscenes and Cinematic Events 9. Immersion through Audio Design 10. Preparing to Share Your Content Pop Quiz Answers Index

Time for action – installing the CryENGINE 3 Free SDK


Before we dive in, we must ensure that our computer system meets the requirements for development with the CryENGINE 3 SDK. As opposed to some reports, it does not take a super computer to run the CryENGINE 3 SDK. It should be noted that the system requirements for a developer do differ from that of a player, otherwise known as the end user.

Note

The CryENGINE 3 SDK is designed to scale reliably on a variety of systems with varying amounts of video and computational processing power.

The system requirements for a developer are as follows:

  • Supported Operating Systems: Windows XP SP2, Windows Vista SP1, Windows 7.

  • Processor: Intel Core 2 Duo 2 GHz, AMD Athlon 64 X2 2 GHz, or better.

  • Memory: 2 to 4 GigaBytes of RAM.

  • Video card: NVIDIA 8800GT 512 MB RAM, AMD 3850HD 512 MB RAM, or better. Shader Model 3 is the minimum.

Note

A multi-core processor is strongly recommended for development, as subsystems in CryENGINE 3 SDK can make use of multiple cores.

The system requirements for end users are as follows:

  • Supported Operating Systems: Windows XP SP2, Windows Vista SP1, or Windows 7.

  • Processor: Intel Core 2 Duo 2 GHz, AMD Athlon 64 X2 2GHz, or better.

  • Memory: 1 GigaByte of RAM is the minimum, however, 2 GigaBytes is strongly recommended.

  • Video card: NVIDIA 8800GT 512 MB RAM, AMD 3850HD 512 MB RAM, or better.

To get our hands dirty, we are going to need to download and install CryENGINE 3 SDK. This will allow us to create and run new games and the included sample content. Following are the steps to download and install CryENGINE 3 SDK:

  1. Go to http://www.crydev.net.

  2. Register yourself to create a unique login, which we will soon use to run CryENGINE 3 SDK.

  3. Once registered, download the CryENGINE 3 Free SDK package.

  4. Extract the content of the downloaded package to your desired directory. For this book, create a new directory on your C:, and name it Crytek. Then, create a new folder in the Crytek folder, and name it cryengine3_sdk. You should end up with all files from the archive in the directory C:/Crytek/cryengine3_sdk.

What just happened?

In the previous section, we took our first and very important step on our way to becoming a CryENGINE developer.

Now that you've installed the CryENGINE 3 Free SDK, you can run and view the sample content. Now, you can also interact with the rest of the CryENGINE 3 developers, post screenshots, ask advice, or even download other developer's creations on http://www.crydev.net.

Come in...stay awhile

Now, we can go to explore the sample level. This sample map should give you a good idea of the fidelity of rendering and interaction that can be achieved with the currently available generation of the technology.

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