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Classic Game Design
Classic Game Design

Classic Game Design: From Pong to Pac-Man with Unity: Crafting Timeless Retro Games with Expert Techniques

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Profile Icon Mercury Learning and Information Profile Icon Franz Lanzinger
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€44.99
eBook Jul 2024 304 pages 1st Edition
eBook
€44.99
Arrow left icon
Profile Icon Mercury Learning and Information Profile Icon Franz Lanzinger
Arrow right icon
€44.99
eBook Jul 2024 304 pages 1st Edition
eBook
€44.99
eBook
€44.99

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Key benefits

  • Covers the recreation of classic arcade games using Unity
  • Includes step-by-step instructions and source code
  • Provides a solid foundation in game design principles

Description

This book teaches you to design and develop classic arcade video games. Using modern, free software tools like Unity, you’ll create five retro games inspired by the classics. All source code, art, and sound files are provided in the companion files. You'll enjoy customizing graphics, adjusting scoring, coding AI, and creating sound effects, gaining a deep understanding of the roots of modern video game design from the '70s and '80s. The course begins with an introduction and essential tools, then guides you through creating various retro games. Each chapter builds on the previous one with detailed instructions, exercises, and classic game design rules. The book includes historical anecdotes from a former Atari programmer and insights on applying classic game design concepts to modern games. Understanding these design elements is crucial for developing engaging video games. This book transitions readers from beginners to proficient game developers, blending theoretical knowledge with practical skills. Companion files enhance the learning experience, making this book an invaluable resource for mastering classic game design with modern tools.

Who is this book for?

Aspiring game developers and hobbyists interested in classic arcade games will find this book helpful. Basic knowledge of Unity and C# is helpful but not required. It is perfect for those who want to learn game design through practical, hands-on projects.

What you will learn

  • Build classic games like Pong, Breakout, and Pac-Man
  • Develop skills in Unity and C#
  • Implement game physics and AI
  • Design engaging gameplay mechanics
  • Create and animate game sprites
  • Apply sound and scoring systems

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Jul 26, 2024
Length: 304 pages
Edition : 1st
Language : English
ISBN-13 : 9781836648383
Concepts :

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning

Product Details

Publication date : Jul 26, 2024
Length: 304 pages
Edition : 1st
Language : English
ISBN-13 : 9781836648383
Concepts :

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Table of Contents

20 Chapters
Cover Chevron down icon Chevron up icon
Title Page Chevron down icon Chevron up icon
Copyright Chevron down icon Chevron up icon
Table of Contents Chevron down icon Chevron up icon
Acknowledgments Chevron down icon Chevron up icon
About the Author Chevron down icon Chevron up icon
Chapter 1: Introduction Chevron down icon Chevron up icon
Chapter 2: Tools of the Trade Chevron down icon Chevron up icon
Chapter 3: Pong Chevron down icon Chevron up icon
Chapter 4: Classic Paddle Game Chevron down icon Chevron up icon
Chapter 5: Breakout Chevron down icon Chevron up icon
Chapter 6: Classic Brick Game Chevron down icon Chevron up icon
Chapter 7: Space Invaders Chevron down icon Chevron up icon
Chapter 8: Classic Game Project Three: Vertical Shooter Chevron down icon Chevron up icon
Chapter 9: Scramble Chevron down icon Chevron up icon
Chapter 10: Classic Game Project Four: Scrolling Shooter Chevron down icon Chevron up icon
Chapter 11: Pac-Man Chevron down icon Chevron up icon
Chapter 12: Classic Game Project Five: Maze Game Chevron down icon Chevron up icon
Epilogue Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
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